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Craps The Retirement Plan

A strategy experiment from the DiceData simulation vault.

Published
Feb 3, 2026
Game
Craps
Bets used
BUYDONTCOMEFIELDPLACE

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Steps

Wait for a point to be established.

Place $150 Don't Come (DC).

When the DC is established on a number:

  • Place $25 ($30 if 6 or 8) on all box numbers except the DC (buy the 4/10)
  • Make a $15 field bet

When any of the place/buy/field bets win:

  • Remove all the place/buy bets
  • Plug the DC:
    • Place $138 if DC is on 6/8
    • Place $125 if DC is on the 5/9
    • Buy $100 if DC is on the 4/10

If DC gets knocked off:

  • Remove all place/buy bets (No DC, no place buy bets)

Laddering (only when bankroll is NOT in profit):

  • DC loses (number hits) → multiply bet level by next integer (1x → 2x → 3x, etc.)
  • DC wins (7-out) → reduce bet level by one (minimum 1x)
  • Base bets at level 1: $150 DC / $25-30 Place-Buy / $15 Field

Parameters

  • $250 Win goal
  • $1,000 stop loss
  • Max 10 shooters

Stop Behavior:

  • Win goal and stop loss are checked on every roll
  • When triggered, no new bets are placed
  • Existing bets (especially the DC) remain active until resolved
  • Session actually ends only when all active bets have resolved

Source